Backface Cull: Inner Object faces render as transparent when facing away from view in 3ds Max | 3ds Max 2019 | Autodesk Knowledge Network
Backface Cull: Inner Object faces render as transparent when facing away from view in 3ds Max | 3ds Max 2019 | Autodesk Knowledge Network
![3ds max - How to make camera ignore an object (my case: wall) when rendering? - Graphic Design Stack Exchange 3ds max - How to make camera ignore an object (my case: wall) when rendering? - Graphic Design Stack Exchange](https://i.stack.imgur.com/KE9wr.png)