Physics merge (pull request with 552 commits)! See you this Saturday on our open meeting! - News - Castle Game Engine Forum
NRGeditor - Manual: COLLADA
Flipping scale of enemy causing the collider to clip inside of tilemap : r/Unity2D
Improving and Building Sphere Shooter | SpringerLink
Sprite Factory - Using the Editor
A Guide to Using 2D Character Animations in Unity Games – GameDev Academy
Does anyone know why this is happening? Unity OnMouseDown() does not detect the whole object. There is nothing between the camera and the object, the box collider seems correct. : r/Unity3D
unity3d - Animation are moving the box collider and not the object in unity - Stack Overflow
unity3d - Collider not working after changing object scale - Stack Overflow
c# - Box collider not registering collision on all axes from player - Stack Overflow
Collider not moving with animation - Help & Support - PlayCanvas Discussion
unity - Floor is made up of tiles with their own box colliders. Pushable item gets stuck on the "seams" - Game Development Stack Exchange
unity3d - Set Y offset of Box Collider to zero and cover the whole image - Stack Overflow
unity3d - Set Y offset of Box Collider to zero and cover the whole image - Stack Overflow
BoxColliders does not support negative scale or size · Issue #32 · post-kerbin-mining-corporation/HeatControl · GitHub
NRGeditor - Manual: glTF v2.0
Unity - Manual: Box Collider 2D
Enemy Hitboxes. Learning how to implement Enemy… | by Simon Truong | Medium
Unity 3D Detecting Object Collisions with onCollisionEnter | Studytonight
collider animation problem - Unity Answers
Confluence Mobile - Documentation
Unity Speed Tutorial - How To Change Box Colliders at Runtime - YouTube